![]() ![]() The Mineral Scanner again highlights the objects you are filtering for and highlights them at a much greater distance making it FAR more useful, tertiary minerals may glow dully in a separate colour and the distance is for that effect is greatly reduced Point a scanner at battery charger, device screen/HUD(?) says we can put batteries in there to be charged. The Scanner, when held, Highlights objects that can be scanned/and/or are still in need of a scanned (maybe different colors?)/and maybe can give you the information about the said item, so it acts as a secondary "hint" system. SOOOO I'm suggesting a happy medium Tools in hand give the highlight effect. But Table Coral doesn't glow until after you have knocked it from the wall? curse these inconsistencies of entities That being said, I am enjoying it as it makes it very easy to find mineral deposits, too the point where I'm becoming very RELIANT and DEPENDENT on the highlight glow effect to find things. Inside a base where there is a lot of objects to interact with, it makes an already cluttered screen even more cluttered. I thought the highlight glow effect would be good.īut now that it's there "in-game".I'm starting to NOT like it. This is one of those things that I've had in the back of my head for vehicles, as you could lose track of a vehicle when the surroundings (dark/fog) make it too hard to see, but you are too close for the beacon to show. ![]() I've always associated the explosion of bubbles to frighten an attacker or at the very least disrupt the "track" on the player due to noisy bubbles and cloud of bubbles masking the player just for a second or two.ġ3) The big take away from August's build was One plastasteal is 5 titanium and 2 lithium when that can be recycled to a base section with reinforcement.ġ1) Ever considered staggering the blue-prints in "story mode" so the "this and the next" blueprints that are placed in the "blueprint" area would be the ones that would further the story more, and expand the players search radius, thus counter-acting any players learning and rushing to certain areas to get the required blueprints.ġ2) I've always thought since the brutesharks attack me or the sulphur creatures explode juuuusssst as I am getting AIR from one of those air-plants as they are a moment of safety for a player, (chomp chomp I'm dead). So if you are low on oxygen you don't suffocate straight away.Ĩ) The survival pod with it's solar panels, would be able to transmit power to nearby modules and have a bed.ĩ) Seatruck module storage.I haven't got that far but, you know, just in case it still hasn't been implemented yetĪlthough the limited storage does make the recyclotron super useful because it allows us to build complex items purely to store them and then "unpack" at a later time. OXYGEN), the survival meters should slow down inversely to the to frozen effect. What is he capable of perceiving in "storage".Ĥ) Robin discovers an SOS, her mindset is finding her sister, she knows her sister is out investigating a planet where the precursors were(or is that common knowledge)īut since her motivation is finding traces of her sister, she should be making incorrect assumptions or driving the player towards such a misconception.Ĥ) vehicle bay blue-prints are really hard to come by.ĥ) Base Zero can be found if you know where to look for it, plenty of equipment to scan, but is denied so, Prawnsuit, sea-glide, Aquarium and windows seam to be missing scannable unlocks in the August build.Ħ) Story Lull & lack of drive to get the player to Delta Base Dock on the island.ħ) the Brine fish frozen effect, stops the player in their tracks but stats still diminish at a normal rate (i.e. What makes ALAN come out of hiding to plea for help via a human-style SOS. ![]() What great mystery befell the research team and made them disappear. ![]() With more voice acting in October build, I might learn to like it.Ģ) Geof's Oversized GPS is still blinking on that tableģ) Altera personnel log clicking sound - could be an SOS - this is a proofread issue as multiple story iterations remain in the Beta, but in August build, ALAN claims that Marg didn't respond to his SOS (something that was bothering me so thanks).īut He kept himself hidden from the Alterra personnel, why? Just spotted a youtuber posting an October Build video.so I'm too late with these comments.ġ) Not fond of the computer voice, but that's just my attachment (and ergo preference) to prior variations. ![]()
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